Memory Traveller

Designed visual and animation for a platformer template, around a minimalist narrative and emotions within. Implemented dynamic camera movement and adjusted platform difficulties.

DateNov. 2016 - Dec. 2016
RoleAnimator, Designer
MembersWangshu Sun

This is a visual design for game practice from 2D & Animation class. The goal of the class is to design visual assets and animation to a skinless endless platformer game, in order to convey a specific feeling and make it more interesting.

Memory traveller is a Sisyphus-like minimal story. It is about some vague feeling of lost, and about the attempt to invoke hope in despair.


Moodboard and design guide:




(The background music is an unused track from another project Resonance. Composed by algorithm and dancing movements.)